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16.03.10 à 10h39 - Steph
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Le communiqué de valve original (sortez vos Harrap's :p) MARCH 8, 2010 - 11:07AM PST Valve to Deliver Steam & Source on the Mac Leading Gaming Service Expands to Mac Platform March 8, 2010 - Valve announced today it will bring Steam, Valve's gaming service, and Source, Valve's gaming engine, to the Mac. Steam and Valve's library of games including Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half-Life series will be available in April. "As we transition from entertainment as a product to entertainment as a service, customers and developers need open, high-quality Internet clients," said Gabe Newell, President of Valve. "The Mac is a great platform for entertainment services."; "Our Steam partners, who are delivering over a thousand games to 25 million Steam clients, are very excited about adding support for the Mac," said Jason Holtman, Director of Business Development at Valve. "Steamworks for the Mac supports all of the Steamworks APIs, and we have added a new feature, called Steam Play, which allows customers who purchase the product for the Mac or Windows to play on the other platform free of charge. For example, Steam Play, in combination with the Steam Cloud, allows a gamer playing on their work PC to go home and pick up playing the same game at the same point on their home Mac. We expect most developers and publishers to take advantage of Steam Play." "We looked at a variety of methods to get our games onto the Mac and in the end decided to go with native versions rather than emulation," said John Cook, Director of Steam Development. "The inclusion of WebKit into Steam, and of OpenGL into Source gives us a lot of flexibility in how we move these technologies forward. We are treating the Mac as a tier-1 platform so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360. Updates for the Mac will be available simultaneously with the Windows updates. Furthermore, Mac and Windows players will be part of the same multiplayer universe, sharing servers, lobbies, and so forth. We fully support a heterogeneous mix of servers and clients. The first Mac Steam client will be the new generation currently in beta testing on Windows." Portal 2 will be Valve's first simultaneous release for Mac and Windows. "Checking in code produces a PC build and Mac build at the same time, automatically, so the two platforms are perfectly in lock-step," said Josh Weier, Portal 2 Project Lead. "We're always playing a native version on the Mac right alongside the PC. This makes it very easy for us and for anyone using Source to do game development for the Mac." Support for the Mac in Source and Steamworks is available to third parties immediately. Interested developers should contact Jason Holtman at jasonh (at) valvesoftware (dot) com . |
| Source : Valve |
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Milhouse 04.02.12Lieu :: Mulhouse Réponses :: 235 |
# 1 - 16.03.10 à 14h28
En gros ils disent ce qu'on a déjà lu ailleurs : - Ça arrive en avril avec les premiers jeux de Valve : Left 4 Dead 2, TF2, Counter-Strike, Portal et la série Half-Life - Les jeux seront portés en natif et non pas émulés - Avec Steam Play un jeu acheté sur Windows le sera aussi sur mac, pas besoin de le racheter - Avec le Steam Cloud les jeux ont la possibilité de synchroniser leurs données entre eux. Une partie jouée sut l'ordi du taf (à la pause déjeuner bien sur) pourra être continuée à la maison - D'autres partenaires suivront - Webkit (moteur de Safari) sera utilisé pour Steam - Tous les futurs produits de Valve sortiront sur Windows, XBox360 et Mac simultanément - Portal 2 sera le premier jeu de Valve développé en même temps pour Mac et PC. Il sortira plus tard dans l'année. Leur compilateur permettant de compiler automatiquement pour les deux plateformes - Joueurs Mac et PC seront bien dans la même communauté, avec les mêmes serveurs et les même salles d'attente et pourront donc jouer ensemble et non pas séparés comme dans certains jeux - Le premier client Mac sera l'actuel client en beta sous windows |
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04.02.12
